Last time we brought you a new website and logo. This time, we’ve got a redesigned magazine in HTML format! That’s right, from now on we’ll be publishing our issues in HTML to make it more accessible and faster for everyone to enjoy! What’s the occasion? Well, it’s our birthday!
In this issue, we treat you to a special surprise, as you can have a chance to win an awesome mercenary hero code for use in Guild Wars! We’ve also got an interview with Eric Flannum talking about music, dungeons and more in Guild Wars 2 and also ask him some more personal questions!
Of course our own writers came up with new content as well! Like what about an article about cake? We even included a recipe for you to make a Guild Wars cupcake yourself! Then there’s also fanfiction by some of our writers who wanted to show another side of themselves. This includes a story about the beginning of GuildMag itself! We chat with Hunter from Hunter’s Insight and Actionjack, known for his comic series about Guild Wars 2! We also received a submission about the myriad options for character customization in Guild Wars 2 and as always we also have the God of the Issue: Melandru!
» The GuildMag Story
A fictional look at the beginning of GuildMag
» Let them eat Cake!
Everything about confectionery, both in- and out-game.
» Rise of a Lich, Fall of Gods, Prologue & Chp 1
A fanfiction by Konig Des Todes.
» Mercenary Heroes Contest
Enter to win a Mercenary Hero code.
» Melandru, Tender of the Forests and Fields
A continuation of Draxynnic’s series on the human gods.
» Dutch’s Talk with… Hunter
We sit down blogging enthusiast Hunter.
» Interview with Eric Flannum
Music, monster diversity, cinematics, dungeons and career.
» An Unheard Tale
A fanfiction by Thalador Doomspeaker.
» Featured Artist: Action Jack
Arghore interviews Action Jack, who is known for his “Can I Play GW2″ comic series.
» An Alcaholic’s Problem With Too Many Options
We’re fairly sure some people will recognize themselves in this story.
» End of the Line
The last tidbits.
As always, we’re a community driven project so we appreciate all the feedback we can get. If you want to submit your own piece of work you can do so by checking out: