Happy New Year everyone. I hope everyone had a great holiday and you’re all back in heightened anticipation mode for Guild Wars 2 (I certainly am). Here are the articles, blog posts, and videos related to the game over the past week. Update: Added a couple of links that broke just after we posted this article.
- Arenanet blog — Guild Wars 2 Charr Plush. “Everyone needs a little charr in their life! This adorable plush version of Guild Wars 2‘s ferocious feline charr will stand guard as you work, sleep, or play! Made from huggable high-quality material, this 17 inch long plush is as fierce and rugged as a charr centurion.”
- [An update from the Live Team on Guild Wars 1] Arenanet — Elementalist update. “With this update, we are making some changes to Elementalists to improve their viability in PvE. Where relevant, we are also making some changes to Elementalist skills used in PvP in order to address certain powerful options and to provide some new playstyles. This update focuses mainly on improving elite skill options and adding a global change to Hard Mode foes. Even though this update is mostly limited to Elementalist elite skills, we are also addressing some normal skills for Elementalists that we felt could use some changes and a few non-Elementalist skills that have become too powerful.”
- GWOnline.net — Interview with the Live Team Part 2. “Here is the second and final part of the interview we had with the Guild Wars Live Team. Robert Gee talks about the changes we will see to the Elementalist profession in Guild Wars in the near future. This update was originally scheduled to be released before Wintersday, but it got pushed back, so it might not interfere with the festivities. There also has been a “leak” about the changes, so we already know what to expect. We anticipated the update and handed in the questions before the leak, so keep that in mind when reading. Enjoy.”
- Gamebreaker.tv — Guild Wars 2: Can it compete? “Guild Wars 2 does not plan to be a flash-in-the pan MMO. According to Massively Community Manager Rubi Bayer, the developers at ArenaNet will attempt to delve into eSports. However, given the other big MMOs on the market — Star Wars: The Old Republic and World of Warcraft specifically — will a lesser known IP like Guild Wars be able to compete in this market? In a very diplomatic twist, Rubi responds with, “This isn’t the Highlander; there can be more than one.” She goes on to say that there are no MMO police going to break down her door to uninstall her other games once GW2 releases. In fact, given the business model of Guild Wars 2 — no monthly subscription — players have no guilt about “wasted money” for playing one of their subscription MMOs and letting Guild Wars 2 sit for a bit.”
- Conspiracy Theory: Did Guild Wars 2‘s closed beta really happen? ”So did the closed beta really happen? Why act like the closed beta was something anybody could apply to and suddenly say ‘Not open to the public’ right before the end of the year? According to Anet’s community rep they have an ‘Internal selection process’ for closed beta and there will be no public application. What list of potential applicants do they even have to select people from? I can only think of those who signed up for the newsletter or previous Guild Wars 1 players. But then how can they ‘Select candidates carefully’?” [Raphia: Do read the comments ... if the article doesn't have enough conspiracy theory for you, the comments certainly will.]
- PC Gamer — Games of 2012: Guild Wars 2. “As the MMO coalesced into its modern form, quirks that were initially necessary compromises became widely-accepted features. Mute characters that embody utility rather than personality; quest objectives that only relate tangentially to the story that frames them; raid bosses designed to be killed and killed again by the same groups of people. Good games have been made — and are being made — on those principles, but it’s hard to argue that they’re sacred cows. Instead, they’re the elephants in the room that Guild Wars 2 is setting out to slay.”
- Massively — Flameseeker Chronicles: Guild Wars‘ Urgoz’s Warren. “All was quiet at ArenaNet last week as the various members of the Guild Wars 2 team enjoyed a well-deserved vacation. I’m going to consider it a welcome breather after being drowned in so many squee-worthy updates the previous week and take the opportunity to turn my attention back to Guild Wars 1 and another elite area: Urgoz’s Warren. I really enjoy Urgoz’s Warren for a couple of reasons. Obviously, it gives me tons of Kurzick faction, but once you’ve got the hang of it, it’s a fun challenge even without the perks. It’s full of environmental effects and hidden enemies that prevent you from simply charging in and blasting away, so you have to think ahead, be careful, and play strategically.”
- YouTube — Tube Elephant on Guild Wars 2 vs Other MMOs. [Raphia: A nice expansion on the philosophy of Guild Wars 2]
- Ten Ton Hammer — Most Anticipated Game of 2012 Winner Announced. “At the end of November, Ten Ton Hammer asked its readers to vote for their favorite games in each of two categories — Most Anticipated MMOG of 2012 and Most Anticipated RPG of 2012. About 78,000 votes poured in to help us determine the winners and finalists in each category.”
- Dragon Season — Bounty Hunter. “Welcome to Guild Tech! While this has nothing to do with the rest of the column, I figured I would introduce myself and the column to those who have not really frequented my home page theferalengineer.wordpress.com. My name is Feral, I am a fat American (really, I am quite large) who enjoys gaming and basically has been since I was 8. I am now 23. The primary topic of this blog is to cover various systems and mechanics found in both Guild Wars and Guild Wars 2. Since I am still learning Guild Wars, it will most definitely be about that most of the time until Guild Wars 2 comes out.”
- Kill Ten Rats — Coming Late to Early Guild Wars. “I am enjoying Guild Wars in a non-focused way. I have not seen much of the game, but I have been enjoying what is around. I feel absolutely no pressure except maybe that I might want some Hall of Monuments points by the time Guild Wars 2 comes out, assuming those do something useful for me.”
- The Feral Engineer — BETA and the lost test. “Many people view beta as a type of privilege where you were chosen to play the game early. Almost as a type of super early access without any permanent character development or progress. In fact, most of the time, people just look at beta as a means of playing their longly waited game. This is a symptom of the times. We live in a society with the internet and everything can be gained instantly to create an era of instant gratification. People just want to play the games they so eagerly wait for so that they can have those experiences, see if they like it, and then move on to the next game they eagerly await. There is definitely many problems with this type of view point and that is because beta is not early access. Beta used to be a privilege to do exactly what beta is, and that was to test. Beta testing has lost the word test and nobody participates in beta to test it. Is there any way to regain that lost word or the sense of honor you got for testing out the game before it was launched? Or how about regaining that sense of participation that you helped make your game a great? Only time will tell to see. Once again, Arena.Net is changing everything up with their approach to beta, so far, it is the only application-less beta in the current market.”
- The Vigilant — Back to Basics. “We’ve had some great info come out of Anet recently, but now with the new year upon us, I think it’s time we get back down to the basics. What are those little things that are going to help Guild Wars 2 stand out from the other mundane MMO’s? In this blog post, I’ll go over some of the key factors which help support Anet’s innovative mind set. “
- The Vigilant — My skillbar goes to 15! ”A lot has been made of the changes to the Guild Wars 2 skillbar in comparison to it’s predecessor. Most of the negative comments have focused on how the first five skills are set by the weapon choice of the player and so they only really have five slot with which to make their build.”
- The Wars of Guilds — HoM Guide to 30. “Hi! Welcome back to the second part of my Hall of Monuments Guide! In this section, I am going to talk about the Heroes and Pets section and the Weapons section, if it doesn’t get to wordy, I will also cover the Titles section since I didn’t end up getting very many of those. Feel free to refer back to Part 1 if you need to!”
- The Vigilant — GW2 n00b Top Ten. “For something a little different, instead of talking about the game or relating a story, I thought I’d try and provide some humour with a list of the ‘Top Ten ways to spot a GW2 n00b’. The assumption here is that not everyone we’ll be playing with has been a rabid fan, following the development with bated breath and latching on to every Facebook post, Tweet or blog entry. This list is how to spot these people in-game. So, without further ado, here we go with ‘How to spot a Guild Wars 2 n00b once we get to play the game’”
- Gamebreaker.tv — Will Guild Wars 2 have endgame? “The rumors you’ve heard are true. According to resident Guild Wars 2 fangirl Rubi Bayer, our most anticipated MMO of next year will have no endgame raiding. What does that mean? Rubi says that the ArenaNet, the game developer, tells her that the whole game is endgame. Huge bosses and world-changing group events start no more than ten minutes outside of character creation, but it doesn’t end there. As you gain levels, your character and the other players he interacts with have an actual impact on the world. The really good content starts right out of the gate, not just at max level. Many gamers follow the sentiments of our host Gary Gannon when he asks, “What am I going to do when I get [to max level]? Am I just going to be standing around?” Shawn Schuster, editor-in-chief at Massively, describes it as a sandbox of themeparks. However, ArenaNet remains quite vague on the details.”
- Arenanet blog — Year End Awards. “It’s that time of year again: when fans reflect on the past year of gaming and look forward to the year ahead. That’s right: time for end of year awards! Let’s look at how Guild Wars 2 did.”
We didn’t receive any community event notifications this week. Hopefully we’ll have some next week.
If you’d like us to publicize your community event, send us the details at email@example.com and I’ll try to get it out to the fan community (given that we only do a weekly wrap-up, try to send the information at least a week in advance). As long as your event is open to everyone in the community, we’re here to help you get the news out.